Recon Jet is a heads-up display integrated into a sunglass form factor. Aimed at activities like cycling and running, Jet provides real-time metrics about your activity. Jet also features an on-board camera and maps, and could be paired with a smartphone to enable additional features like incoming calls and SMS.
I was the lead UX designer on Jet, responsible for the UI architecture, interaction model, and all UI visuals. Jet’s OS was designed with re-usable UI components in mind. This served as the foundation for ReconOS, the operating system that core Recon products were built on.
Project Overview
The Oakley Airwave is a heads-up display module designed for Oakley ski goggles. The Airwave’s glanceable display provides access to real-time metrics, mountain maps, compass navigation, and more, all presented unobtrusively in the user’s peripheral.
My Contributions
I was the lead UX designer on the Airwave, responsible for defining the UI architecture, user flow, and user interactions / behavior. I was also responsible for the UI art direction, and creation of all the UI visual assets.
This was a prototyping project that set out to explore alternative interactions for smart glasses that only used an accelerometer, magnetometer and gyroscope (IMU). This served as the foundation for the Gaze/Dwell paradigm Vaunt used.
I was responsible for defining the interaction patterns, UI design, and building demos. I worked closely with the engineering team on building tools that empowered the UX team, and allowed for quick iteration of prototypes.